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Make It Playable vs a creative agency

Agencies produce excellent playable ads — slowly, in small numbers, at a price that only makes sense with a large media budget behind each unit. Make It Playable builds every unit tailor-made from your brief and brand, in minutes, at a fraction of the cost. Here is where each one wins.

 A creative agencyMake It Playable
Cost per unit€3,000–15,000, plus scoping timeOne credit — from roughly €4 per build
First versionTwo to six weeksTwo to three minutes from a written brief
How the unit is madeHand-assembled by whoever is free on the teamBuilt new for your brief, your brand and your artwork — tailor-made, every time
RevisionsChange request, new estimate, new queueA sentence in chat, saved as a new version
Variants for testingPriced individuallyOne credit each, same brief
Network complianceUsually handled, sometimes learned on your budgetChecked automatically per network — size, offline test, ES5, CTA wiring — before download
Performance feedbackReports arrive when the account manager sends themImpressions, clicks, installs and spend flow back into the studio daily
Who owns the fileDepends on the contractYou, outright, with no runtime dependency

Why teams pick Make It Playable

Tailor-made output: every unit is built new from your brief, brand and artwork — not picked from a template shelf
Drop in an existing ad and get that exact look back with an interaction added
First version in two to three minutes; revisions are a sentence in chat, saved as a new version
Network specs — file size, offline behaviour, ES5, CTA wiring — checked automatically before you download
You own the exported file outright: plain HTML, CSS and JavaScript with no runtime dependency

Where the other option is better

If you want a strategist to reinvent your positioning alongside the ad, that conversation is what an agency sells.
Once the direction is set, producing twenty compliant on-brand variants is exactly what a studio queue makes slow and expensive.
Many agencies keep their senior people on the flagship and run the volume work through us — the export is plain HTML, so their team can still hand-finish anything.

Brief Make It Playable the way you would brief an agency: you get a tailor-made unit in minutes instead of weeks, and every euro you save goes into media instead of production.

Other comparisons

Start with a link. Ship a playable.

Your first playable is free: the plan, the build and phone testing. Pick a plan to download it for your network, and that first ad is on us.