Free tool · for Higgsfield exports

Test your Higgsfield playable before you upload it

Higgsfield Playable Ads gives you an HTML file, and uploading it to each network is up to you. Drop it in here first to see, network by network, whether AppLovin, Meta, Google, Unity, Mintegral, TikTok, Liftoff, Moloco and Pangle will take it. It runs in your browser, so the file never leaves your machine.

No file to hand? or

Where exported playables trip up

An ad can look fine in a browser and still be rejected, or go live without counting a single click. These are the checks that catch it.

The right file for each network

AppLovin, Meta Ads, Google App campaigns and Moloco Ads take one HTML file. Unity Ads, Mintegral, TikTok Ads, Liftoff / Vungle and Pangle want a ZIP with index.html at the root. Every network caps the file at 5 MB.

A click the network counts

Meta only counts FbPlayableAd.onCTAClick(), Google only ExitApi.exit(), Mintegral only window.install(), and TikTok and Pangle only window.openAppStore(). Even MRAID networks differ: AppLovin wants mraid.open() with no URL, while Unity and Liftoff want the store URL passed in. If the wrong call fires, the ad uploads and plays but the taps never count.

Older phones and fine print

Unity Ads, Mintegral, Liftoff / Vungle and Pangle still serve older Android WebViews that only run ES5 JavaScript. Mintegral rejects any playable without its disclaimer, word for word.

The full rules for every network are on the playable ad tester page.

Skip the download and re-upload

Make It Playable builds playables from your brief or an existing ad, packages each one for its network, uploads it to Meta, TikTok, Mintegral and Google App campaigns from the studio, and brings each ad's numbers back every day. Your first build is free to play and share; downloading it for a network takes a plan or one paid ad. No sales call, and prices are on the page.

Questions

Yes. It reads any playable built as HTML5: a single .html file or a .zip with index.html at the root. Drop in exactly the file you were about to upload to the network.

No. The tester runs in your browser. Your ad is read and played on your machine and never sent to us or anyone else. There's no signup either.

Usually not. AppLovin, Meta Ads, Google App campaigns and Moloco Ads take a single HTML file. Unity Ads, Mintegral, TikTok Ads, Liftoff / Vungle and Pangle want a ZIP with index.html at the root. Each network also counts the click through its own call, so a file built for one network can upload fine elsewhere and still never register a tap. The tester shows the result for each network on its own.

Play it in the live preview. It runs your ad with each network's bridge stubbed in, reports JavaScript errors as they happen, and shows which exit call fires when you tap the CTA. Whether the game is fun is still up to you.

No. Make It Playable is an independent product and isn't affiliated with or endorsed by Higgsfield. The tester works on playables from any tool, or written by hand.

It's self-serve with published prices, uploads straight to Meta, TikTok, Mintegral and Google App campaigns from the studio, and pulls each ad's impressions, clicks, installs and spend back every day. Compare it with Higgsfield Playable Ads.

Higgsfield is a trademark of its owner. Make It Playable is independent and not affiliated with or endorsed by Higgsfield.